Fisherman Sabotage
Submission for the TriJam #188 with the prompt Sabotage.
It was around 5 am when I saw this game jam and I finished my game around 8:40 am lol with a short break in the middle because I was falling asleep. Technically this is my first completed game jam and it was nuts. Really it's not even a finished game because I ran out of time trying to put all the instructions in.. I also wanted to code a string to connect to the hook but obviously, that didn't happen. So yea this game is an amalgamation of 15 minutes of planning and then 3 straight hours of coding systems just to end up with a buggy mess. This was my first official game jam and I can safely say 3 hours is a short time bro haha....
Controls
WASD to move
Space to Collect Trash
Credits
Fish Sprites and Fishing Platform - https://opengameart.org/content/fishing-game-assets-pixel-art
Background music - https://opengameart.org/content/mere-baublessailing-the-mysterious-seas
2 sound effects - SFXR
Font - Gomarice no continue
GUI Buttons - From open game art but it's been a while so I couldn't find it again just used my old files
Can, Hook and Boot Sprites and Code - Yours truly :P
Comments
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I didn't really understand the game, i walked with WASD, picked up trash, placed it on the hooks, but then i suddenly won, i had placed 2 trash pieces on 2 hooks and the fisherman had caught at least 4 fishes, i felt like i was loosing the game...
Yea.. that's understandable I was more interested in technically finishing the game than making sure it was actually working so there is probably a typo in the code that doesn't decrease your score when it's supposed to.
Yeap so the fish weren't tagged to update the score like they were supposed to.