Cultivation Unlimited
Hey there AET Students of the future, enjoy Tyler's class he has some of the best knowledge of game design in the entire AET Department and is the most down-to-earth professor around. This was my project for the class based on Procedurally Generated games which at the time of my senior year I was pretty proud of, learn what you can from the areas that I screwed up on this project and good luck!
Controls:
W,A,S,D
Mouse to Aim
Left Click to Attack
M to Open Map
K to Open Stats
Esc to Open Pause Menu
Mod Menu - I'm not telling you :P Because it's 2 years later and I still don't remember how to open it. (2 years later update, Insert the button is insert..)
** Levels do have a chance to spawn without the ability to reach the exit if that happens you can just open the menu and press Reset Floor!!
Status | Released |
Platforms | HTML5 |
Author | Warren Miller |
Genre | Adventure |
Made with | Unity |
Tags | 25d, 2D, Procedural Generation, Singleplayer, wuxia |
Development log
- Just some random bug fixesMar 20, 2024
- Bug Fixing Weekend/ New Enemy / Mod MenuApr 03, 2022
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