Hey there  AET Students of the future, enjoy  Tyler's class he has some of the best knowledge of game design in the entire AET Department and is the most down-to-earth professor around. This was my project for the class based on Procedurally Generated games which at the time of my senior year I was pretty proud of, learn what you can from the areas that I screwed up on this project and good luck! 

Controls:

W,A,S,D

Mouse to Aim

Left Click to Attack

M to Open Map

K to Open Stats

Esc to Open Pause Menu

Mod Menu - I'm not telling you :P Because it's 2 years later and I still don't remember how to open it. (2 years later update, Insert the button is insert..)

** Levels do have a chance to spawn without the ability to reach the exit if that happens you can just open the menu and press Reset Floor!! 

Development log

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